weatherless...................80.93494% offense.......................50.76060% balance.......................31.92983% hyperoffense.................. 9.65147% trickroom..................... 9.36531% rain.......................... 7.33761% semistall..................... 4.93516% hail.......................... 4.15071% sun........................... 4.05556% sand.......................... 3.73886% stall......................... 2.72295% monotype...................... 2.06798% tailwind...................... 1.79039% trickhail..................... 1.39219% voltturn...................... 1.26412% tricksand..................... 0.87870% trickrain..................... 0.48000% monoelectric.................. 0.47051% rainoffense................... 0.43787% choice........................ 0.43594% monowater..................... 0.39896% monoice....................... 0.32788% sunoffense.................... 0.23659% multiweather.................. 0.21542% batonpass..................... 0.17817% dragmag....................... 0.17114% gravity....................... 0.16698% monobug....................... 0.16587% mononormal.................... 0.16500% monoground.................... 0.13246% hailoffense................... 0.13083% monorock...................... 0.08800% hailstall..................... 0.08555% monopsychic................... 0.08402% monopoison.................... 0.06591% sandstall..................... 0.05298% rainstall..................... 0.05152% monofighting.................. 0.05116% tricksun...................... 0.04456% trapper....................... 0.02883% monodark...................... 0.02713% sunstall...................... 0.02603% monoflying.................... 0.02591% monofire...................... 0.02394% monograss..................... 0.01435% monoghost..................... 0.01316% monofairy..................... 0.00896% sandoffense................... 0.00581% monosteel..................... 0.00455% monodragon.................... 0.00321% Stalliness (mean: -0.093) |# -1.5|#### |###### -1.0|############## |#################### -0.5|########################## |############################## 0.0|########################## |###################### +0.5|################ |########### +1.0|####### |#### +1.5|### |## +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.51%