weatherless...................66.16192% offense.......................53.02356% balance.......................30.13017% sun...........................22.89500% hyperoffense..................11.34885% rain.......................... 8.31287% sand.......................... 6.40820% multiweather.................. 5.21744% semistall..................... 3.49635% stall......................... 2.00107% monotype...................... 1.96729% voltturn...................... 1.66890% hail.......................... 1.63500% sunoffense.................... 1.47520% trickroom..................... 0.67845% sandoffense................... 0.38566% rainoffense................... 0.33225% monobug....................... 0.22818% monopsychic................... 0.21711% monowater..................... 0.19629% sunstall...................... 0.19535% monodragon.................... 0.18460% choice........................ 0.18037% monograss..................... 0.17363% monofighting.................. 0.17314% tricksun...................... 0.15238% monoghost..................... 0.13870% dragmag....................... 0.13193% monodark...................... 0.12786% monofire...................... 0.10903% monosteel..................... 0.10129% hailoffense................... 0.09182% monoflying.................... 0.08643% mononormal.................... 0.07870% monoground.................... 0.07785% monorock...................... 0.07211% rainstall..................... 0.06156% monofairy..................... 0.05978% tailwind...................... 0.05842% sandstall..................... 0.05687% monopoison.................... 0.04045% monoelectric.................. 0.03970% monoice....................... 0.02873% tricksand..................... 0.01955% trickhail..................... 0.00764% swagplay...................... 0.00671% hailstall..................... 0.00627% gravity....................... 0.00386% trickrain..................... 0.00269% Stalliness (mean: -0.187) |# -1.5|#### |######### -1.0|################# |######################## -0.5|############################## |############################ 0.0|######################## |################## +0.5|################# |######## +1.0|##### |### +1.5|## |## +2.0|# | +2.5|# more negative = more offensive, more positive = more stall one # = 0.52%