weatherless...................66.16588% offense.......................45.95600% balance.......................35.87131% sun...........................25.09695% hyperoffense.................. 9.83601% rain.......................... 5.77201% semistall..................... 4.90292% sand.......................... 4.47859% stall......................... 3.43376% voltturn...................... 2.58479% multiweather.................. 2.19188% monotype...................... 1.76647% sunoffense.................... 1.60568% hail.......................... 0.75269% trickroom..................... 0.74972% sunstall...................... 0.38014% monofighting.................. 0.31194% tricksun...................... 0.26641% monobug....................... 0.23847% sandoffense................... 0.22620% monograss..................... 0.21420% monoghost..................... 0.20822% monopsychic................... 0.18259% rainoffense................... 0.14365% monowater..................... 0.12634% monodark...................... 0.12489% rainstall..................... 0.11947% dragmag....................... 0.10876% sandstall..................... 0.10114% monosteel..................... 0.07477% mononormal.................... 0.05661% monodragon.................... 0.05593% tailwind...................... 0.05401% hailoffense................... 0.04438% monoground.................... 0.03870% monofairy..................... 0.03570% monoelectric.................. 0.03170% choice........................ 0.02911% monorock...................... 0.02804% tricksand..................... 0.02476% monopoison.................... 0.02351% monofire...................... 0.01724% monoflying.................... 0.01676% gravity....................... 0.00666% trickrain..................... 0.00662% monoice....................... 0.00272% swagplay...................... 0.00009% trickhail..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.047) |# -1.5|### |######## -1.0|################### |################# -0.5|############################# |############################## 0.0|######################## |######################### +0.5|######################## |########### +1.0|###### |#### +1.5|#### |### +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.47%