weatherless...................79.16985% offense.......................40.93162% balance.......................40.04511% voltturn......................14.90335% sand..........................11.55089% hail.......................... 9.30263% hyperoffense.................. 8.30286% trickroom..................... 6.74163% stall......................... 6.72628% semistall..................... 3.99414% sandstall..................... 1.78803% multiweather.................. 0.88309% sun........................... 0.65888% sandoffense................... 0.61580% hailoffense................... 0.56272% tricksand..................... 0.47624% rain.......................... 0.20086% choice........................ 0.18385% sunoffense.................... 0.15383% monotype...................... 0.08992% monofighting.................. 0.03058% hailstall..................... 0.02642% tailwind...................... 0.02253% rainoffense................... 0.02059% trickhail..................... 0.01952% monopsychic................... 0.01209% monorock...................... 0.01104% monograss..................... 0.00859% monodark...................... 0.00776% monoice....................... 0.00716% mononormal.................... 0.00504% monowater..................... 0.00376% monobug....................... 0.00218% monopoison.................... 0.00131% dragmag....................... 0.00039% monoflying.................... 0.00020% monosteel..................... 0.00015% monoghost..................... 0.00014% monofairy..................... 0.00000% fear.......................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% trickrain..................... 0.00000% sunstall...................... 0.00000% trickfear..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.120) |#### -1.5|### |##### -1.0|##### |############### -0.5|############ |############################## 0.0|################### |###################### +0.5|############### |################# +1.0|####### |### +1.5|# |# +2.0|# |### +2.5|# | +3.0|## |## more negative = more offensive, more positive = more stall one # = 0.59%