weatherless...................80.37352% balance.......................44.10689% offense.......................39.19463% sand..........................11.45088% hyperoffense.................. 8.75351% hail.......................... 6.12905% semistall..................... 5.43847% voltturn...................... 5.21446% stall......................... 2.50649% trickroom..................... 1.41695% rain.......................... 1.36658% monotype...................... 1.13727% sun........................... 1.04846% multiweather.................. 0.36583% choice........................ 0.33800% hailoffense................... 0.24654% sandoffense................... 0.23859% sunoffense.................... 0.23063% monoflying.................... 0.22136% mononormal.................... 0.15773% sandstall..................... 0.15111% monobug....................... 0.12725% rainoffense................... 0.11532% monorock...................... 0.10869% monofighting.................. 0.10604% tailwind...................... 0.09411% monofire...................... 0.08748% monopsychic................... 0.08351% monoice....................... 0.08218% monowater..................... 0.07423% monograss..................... 0.07290% monodark...................... 0.06627% monoelectric.................. 0.04109% tricksand..................... 0.03844% monodragon.................... 0.03579% trickhail..................... 0.02253% monoground.................... 0.02121% hailstall..................... 0.01723% monopoison.................... 0.01458% fear.......................... 0.00928% monofairy..................... 0.00795% monosteel..................... 0.00530% trickrain..................... 0.00530% trapper....................... 0.00530% rainstall..................... 0.00398% trickfear..................... 0.00265% dragmag....................... 0.00133% monoghost..................... 0.00133% Stalliness (mean: 0.030) -2.0|# |## -1.5|### |###### -1.0|######### |############# -0.5|#################### |######################### 0.0|############################ |############################## +0.5|################### |################# +1.0|######## |##### +1.5|## |# +2.0|# | +2.5|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.52%