weatherless...................78.50064% balance.......................45.80848% offense.......................37.34896% sand..........................12.90767% hyperoffense.................. 8.22993% hail.......................... 7.28863% voltturn...................... 6.10601% semistall..................... 5.66826% stall......................... 2.94437% trickroom..................... 1.61311% rain.......................... 0.96848% sun........................... 0.75108% monotype...................... 0.71440% multiweather.................. 0.41503% choice........................ 0.27473% hailoffense................... 0.26874% sandoffense................... 0.20740% sunoffense.................... 0.18170% sandstall..................... 0.14730% rainoffense................... 0.10184% monoflying.................... 0.09270% mononormal.................... 0.09125% monobug....................... 0.08484% tailwind...................... 0.07820% monorock...................... 0.06991% monodark...................... 0.06664% monofighting.................. 0.05933% monoice....................... 0.05886% monowater..................... 0.05500% monopsychic................... 0.04433% tricksand..................... 0.03751% monofire...................... 0.03710% monograss..................... 0.03162% monodragon.................... 0.02942% monoelectric.................. 0.02327% monoground.................... 0.01532% hailstall..................... 0.01526% trickhail..................... 0.01272% monopoison.................... 0.00775% monofairy..................... 0.00456% trapper....................... 0.00414% monosteel..................... 0.00389% fear.......................... 0.00315% trickrain..................... 0.00214% rainstall..................... 0.00176% trickfear..................... 0.00163% dragmag....................... 0.00140% monoghost..................... 0.00085% Stalliness (mean: 0.072) -2.0|# |## -1.5|### |###### -1.0|####### |############ -0.5|################## |###################### 0.0|########################## |############################## +0.5|################## |################# +1.0|######## |##### +1.5|## |# +2.0|# | +2.5|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.55%