weatherless...................67.97501% balance.......................52.65295% offense.......................23.32393% sand..........................18.88456% hail..........................13.51319% semistall.....................10.39159% voltturn...................... 8.49082% stall......................... 8.46490% hyperoffense.................. 5.16662% trickroom..................... 1.98641% multiweather.................. 0.60390% sandstall..................... 0.17713% rain.......................... 0.12722% monotype...................... 0.11369% sun........................... 0.10392% hailoffense................... 0.09538% choice........................ 0.05954% sandoffense................... 0.04499% sunoffense.................... 0.03443% rainoffense................... 0.02813% mononormal.................... 0.02409% monobug....................... 0.01946% monodark...................... 0.01626% monowater..................... 0.01562% monoice....................... 0.01186% tricksand..................... 0.01137% monoelectric.................. 0.00762% monopsychic................... 0.00668% monodragon.................... 0.00517% tailwind...................... 0.00444% monorock...................... 0.00397% hailstall..................... 0.00386% monofire...................... 0.00124% monofighting.................. 0.00113% monograss..................... 0.00048% dragmag....................... 0.00041% monoflying.................... 0.00025% trickhail..................... 0.00011% monofairy..................... 0.00001% trickrain..................... 0.00000% fear.......................... 0.00000% monoground.................... 0.00000% monopoison.................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% trapper....................... 0.00000% trickfear..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.436) -2.0|# |# -1.5|# |## -1.0|### |##### -0.5|########## |############## 0.0|############ |############################## +0.5|############## |##################### +1.0|###### |########## +1.5|## | +2.0| | +2.5|##### |# +3.0|##### | more negative = more offensive, more positive = more stall one # = 0.69%