weatherless...................88.05338% offense.......................47.07010% balance.......................32.88143% hyperoffense..................12.64854% hail.......................... 5.71414% semistall..................... 4.87380% voltturn...................... 3.31153% rain.......................... 3.30684% stall......................... 2.52613% trickroom..................... 2.28676% sun........................... 2.17134% monotype...................... 1.87192% sand.......................... 0.92595% rainoffense................... 0.68956% choice........................ 0.49620% sunoffense.................... 0.42848% monobug....................... 0.32072% hailoffense................... 0.29729% mononormal.................... 0.29516% monoice....................... 0.29048% monorock...................... 0.28196% monoelectric.................. 0.17037% multiweather.................. 0.16568% monopoison.................... 0.15674% monograss..................... 0.13374% tailwind...................... 0.11415% monoghost..................... 0.10861% monowater..................... 0.09839% monoflying.................... 0.07922% hailstall..................... 0.07624% sandstall..................... 0.05580% monopsychic................... 0.05068% monodark...................... 0.03706% monoground.................... 0.03620% monofire...................... 0.03620% sandoffense................... 0.03450% gravity....................... 0.03237% trickrain..................... 0.03067% dragmag....................... 0.02981% monofairy..................... 0.02598% monosteel..................... 0.02300% trickhail..................... 0.02215% monofighting.................. 0.01831% sunstall...................... 0.00894% monodragon.................... 0.00809% rainstall..................... 0.00681% trapper....................... 0.00298% tricksun...................... 0.00298% allweather.................... 0.00085% tricksand..................... 0.00043% Stalliness (mean: -0.134) -2.0|# |####### -1.0|################## |############################## 0.0|############################## |##################### +1.0|######## |### +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.83%