weatherless...................87.84623% offense.......................46.76020% balance.......................32.44673% hyperoffense..................12.92829% hail.......................... 6.28561% semistall..................... 5.07687% voltturn...................... 4.19864% rain.......................... 3.13041% stall......................... 2.78792% trickroom..................... 2.49207% sun........................... 1.89252% monotype...................... 1.31260% sand.......................... 0.97774% rainoffense................... 0.76952% sunoffense.................... 0.45149% choice........................ 0.42429% monoice....................... 0.30554% hailoffense................... 0.28670% mononormal.................... 0.19945% monobug....................... 0.14606% monopoison.................... 0.13800% multiweather.................. 0.12878% tailwind...................... 0.12703% monorock...................... 0.11763% monoghost..................... 0.11149% monograss..................... 0.09916% monoelectric.................. 0.09000% sandstall..................... 0.06199% monowater..................... 0.05464% sandoffense................... 0.05322% hailstall..................... 0.05250% trickrain..................... 0.04045% gravity....................... 0.03727% monopsychic................... 0.03084% monodark...................... 0.02954% dragmag....................... 0.02842% trickhail..................... 0.02771% monoground.................... 0.02372% monoflying.................... 0.02233% monofighting.................. 0.01136% monofairy..................... 0.01020% monofire...................... 0.00974% monosteel..................... 0.00779% sunstall...................... 0.00729% rainstall..................... 0.00417% monodragon.................... 0.00346% trapper....................... 0.00238% tricksand..................... 0.00036% tricksun...................... 0.00028% allweather.................... 0.00024% Stalliness (mean: -0.130) -2.0|# |####### -1.0|################### |############################## 0.0|############################# |##################### +1.0|######### |### +2.0|# |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.82%