weatherless...................87.34290% offense.......................44.06448% balance.......................33.38927% hyperoffense..................12.98367% hail.......................... 7.78840% voltturn...................... 5.57081% semistall..................... 5.13193% stall......................... 4.43064% trickroom..................... 2.95003% rain.......................... 2.50105% sun........................... 1.72814% rainoffense................... 0.81712% sand.......................... 0.75552% sunoffense.................... 0.74758% monotype...................... 0.68064% choice........................ 0.35259% hailoffense................... 0.31781% mononormal.................... 0.22898% monoice....................... 0.19389% tailwind...................... 0.14271% multiweather.................. 0.11384% sandoffense................... 0.08933% sandstall..................... 0.07721% monograss..................... 0.06692% monopoison.................... 0.05640% hailstall..................... 0.04381% monoelectric.................. 0.03854% monobug....................... 0.03444% gravity....................... 0.02871% monorock...................... 0.02138% trickhail..................... 0.01625% monowater..................... 0.01448% dragmag....................... 0.01035% monopsychic................... 0.00646% sunstall...................... 0.00634% monodark...................... 0.00634% monofighting.................. 0.00502% monoflying.................... 0.00381% monofire...................... 0.00358% trickrain..................... 0.00350% monoghost..................... 0.00247% monoground.................... 0.00172% monosteel..................... 0.00164% rainstall..................... 0.00157% monofairy..................... 0.00109% monodragon.................... 0.00087% trapper....................... 0.00061% tricksun...................... 0.00000% allweather.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.079) -2.0|# |######## -1.0|################## |############################# 0.0|############################## |###################### +1.0|######### |### +2.0|## |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.80%