weatherless...................91.12208% offense.......................43.27753% balance.......................38.02491% hyperoffense..................10.38194% semistall..................... 4.71876% sun........................... 4.39832% stall......................... 3.59687% hail.......................... 2.19189% voltturn...................... 1.75008% sand.......................... 1.59340% trickroom..................... 1.51619% choice........................ 0.85269% rain.......................... 0.79914% monotype...................... 0.73418% sunoffense.................... 0.58465% hailoffense................... 0.19614% trickhail..................... 0.18214% sandstall..................... 0.14955% rainoffense................... 0.12011% multiweather.................. 0.10473% monowater..................... 0.10417% mononormal.................... 0.10118% monoice....................... 0.08671% monopsychic................... 0.08145% monobug....................... 0.07360% monorock...................... 0.06382% tricksun...................... 0.06159% sandoffense................... 0.05153% tailwind...................... 0.04731% monofighting.................. 0.03647% monopoison.................... 0.03613% monograss..................... 0.03518% dragmag....................... 0.03119% monoelectric.................. 0.02644% monodark...................... 0.02242% monoghost..................... 0.02214% monoground.................... 0.02085% sunstall...................... 0.02020% hailstall..................... 0.01762% monodragon.................... 0.01762% monoflying.................... 0.01686% tricksand..................... 0.01360% monofairy..................... 0.01096% monosteel..................... 0.00900% rainstall..................... 0.00691% monofire...................... 0.00431% trapper....................... 0.00402% fear.......................... 0.00305% sandfear...................... 0.00305% trickrain..................... 0.00033% Stalliness (mean: -0.033) | -2.0|# |## -1.5|##### |######### -1.0|############### |#################### -0.5|########################### |############################# 0.0|############################## |############################ +0.5|###################### |################ +1.0|########## |##### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.44%