weatherless...................81.91129% hyperoffense..................41.58742% offense.......................39.64887% balance.......................13.27392% sun........................... 7.42668% rain.......................... 5.33517% voltturn...................... 4.57206% stall......................... 3.85216% hail.......................... 3.35672% sand.......................... 2.72993% sunoffense.................... 2.25278% monotype...................... 1.84212% hailoffense................... 1.67587% semistall..................... 1.63763% trickroom..................... 1.49298% rainoffense................... 1.35832% choice........................ 1.35832% multiweather.................. 0.73153% mononormal.................... 0.45887% sandoffense................... 0.38073% monowater..................... 0.28929% sandstall..................... 0.22777% monobug....................... 0.17623% monofighting.................. 0.11472% sunstall...................... 0.11305% monopsychic................... 0.10640% monoflying.................... 0.10142% monoelectric.................. 0.08978% dragmag....................... 0.08313% monograss..................... 0.07814% monorock...................... 0.07814% monofairy..................... 0.07648% monosteel..................... 0.07482% monopoison.................... 0.06484% monodark...................... 0.05985% monoghost..................... 0.05653% tailwind...................... 0.04821% monofire...................... 0.04489% trapper....................... 0.04323% monodragon.................... 0.04156% monoice....................... 0.03491% monoground.................... 0.03159% tricksun...................... 0.02826% trickhail..................... 0.02660% rainstall..................... 0.02161% gravity....................... 0.01995% trickrain..................... 0.00499% hailstall..................... 0.00333% tricksand..................... 0.00333% Stalliness (mean: -0.681) |## -2.0|############ |######################### -1.0|############################## |########################## 0.0|################## |######## +1.0|### |# +2.0|# |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.76%