weatherless...................81.46689% hyperoffense..................40.81354% offense.......................38.71582% balance.......................12.89475% sun........................... 7.77064% stall......................... 5.87596% rain.......................... 5.74292% voltturn...................... 5.11293% hail.......................... 2.96239% sand.......................... 2.72174% sunoffense.................... 2.43558% semistall..................... 1.69992% hailoffense................... 1.62476% rainoffense................... 1.53396% trickroom..................... 1.46866% choice........................ 1.15415% monotype...................... 1.12624% multiweather.................. 0.64055% sandoffense................... 0.42638% sandstall..................... 0.33706% mononormal.................... 0.31364% monowater..................... 0.18972% sunstall...................... 0.17164% monobug....................... 0.09315% dragmag....................... 0.08452% monopsychic................... 0.07776% trapper....................... 0.07564% monofighting.................. 0.06876% monoflying.................... 0.06281% monodark...................... 0.05929% monograss..................... 0.05648% monoghost..................... 0.04740% monosteel..................... 0.04484% monofairy..................... 0.03973% tailwind...................... 0.03972% rainstall..................... 0.03133% monoelectric.................. 0.02959% tricksun...................... 0.02921% trickhail..................... 0.02918% monopoison.................... 0.02235% monodragon.................... 0.01874% monoground.................... 0.01572% monorock...................... 0.01556% gravity....................... 0.01507% monoice....................... 0.01266% monofire...................... 0.00884% trickrain..................... 0.00728% hailstall..................... 0.00373% tricksand..................... 0.00228% Stalliness (mean: -0.607) |### -2.0|############ |########################## -1.0|############################## |########################### 0.0|################## |######### +1.0|### |# +2.0|# |## +3.0|### more negative = more offensive, more positive = more stall one # = 0.73%