weatherless...................69.34776% offense.......................45.84509% balance.......................30.76199% sand..........................20.92349% hyperoffense..................17.31734% sun........................... 9.65820% multiweather.................. 4.58608% voltturn...................... 3.94324% semistall..................... 3.59047% rain.......................... 3.42584% monotype...................... 3.37096% stall......................... 2.48511% sandoffense................... 1.45814% trickroom..................... 1.34055% hail.......................... 1.23079% sunoffense.................... 1.12888% monobug....................... 0.91722% rainoffense................... 0.58796% monoflying.................... 0.50172% dragmag....................... 0.36845% sandstall..................... 0.29006% monoelectric.................. 0.24302% choice........................ 0.23518% mononormal.................... 0.22734% monopsychic................... 0.21950% monowater..................... 0.21167% monodark...................... 0.16463% monograss..................... 0.15679% monofire...................... 0.15679% monoghost..................... 0.14111% hailoffense................... 0.13327% monofighting.................. 0.11759% monosteel..................... 0.10975% monorock...................... 0.10191% trickhail..................... 0.09407% monodragon.................... 0.08623% sunstall...................... 0.07839% monoice....................... 0.07056% monofairy..................... 0.06272% trapper....................... 0.06272% tailwind...................... 0.05488% monoground.................... 0.04704% tricksand..................... 0.03136% monopoison.................... 0.01568% rainstall..................... 0.00784% Stalliness (mean: -0.236) |###### -1.5|########## |############# -1.0|################## |###################### -0.5|######################### |############################## 0.0|########################### |######################## +0.5|############## |########### +1.0|###### |##### +1.5|# |## +2.0|# | +2.5| | +3.0| |# more negative = more offensive, more positive = more stall one # = 0.46%