weatherless...................66.58246% offense.......................44.74246% balance.......................32.43828% sand..........................24.81193% hyperoffense..................16.44381% sun...........................10.56667% multiweather.................. 6.05082% voltturn...................... 4.89218% semistall..................... 3.92230% rain.......................... 3.19087% monotype...................... 2.68525% stall......................... 2.45316% sandoffense................... 1.49127% trickroom..................... 1.46291% sunoffense.................... 1.11193% hail.......................... 0.89888% monobug....................... 0.81612% dragmag....................... 0.53884% rainoffense................... 0.48070% monoflying.................... 0.48029% sandstall..................... 0.27529% mononormal.................... 0.15172% monopsychic................... 0.15074% monowater..................... 0.14370% choice........................ 0.13958% monoelectric.................. 0.13836% monodark...................... 0.13621% monograss..................... 0.11557% monofire...................... 0.10955% monoghost..................... 0.10278% monodragon.................... 0.08078% hailoffense................... 0.07859% monosteel..................... 0.07779% monorock...................... 0.07474% trapper....................... 0.07049% sunstall...................... 0.06909% tailwind...................... 0.06522% monofighting.................. 0.06518% monoground.................... 0.05310% trickhail..................... 0.04624% monofairy..................... 0.04087% tricksand..................... 0.03865% monoice....................... 0.03830% monopoison.................... 0.01398% rainstall..................... 0.00501% Stalliness (mean: -0.210) |###### -1.5|########### |############ -1.0|################## |####################### -0.5|########################## |############################## 0.0|############################ |########################### +0.5|############### |############# +1.0|###### |###### +1.5|# |## +2.0|# | +2.5| | +3.0| |# more negative = more offensive, more positive = more stall one # = 0.44%