weatherless...................68.50804% balance.......................44.53115% offense.......................35.80018% sand..........................25.74490% hyperoffense..................12.91237% voltturn......................11.60944% sun........................... 7.88641% stall......................... 5.76328% multiweather.................. 5.67289% rain.......................... 3.38142% trickroom..................... 1.49901% sunoffense.................... 1.37964% sandoffense................... 1.10525% semistall..................... 0.99302% monotype...................... 0.96093% monoflying.................... 0.81792% dragmag....................... 0.63043% rainoffense................... 0.24890% hail.......................... 0.15212% tailwind...................... 0.13536% sandstall..................... 0.12654% monobug....................... 0.07292% monograss..................... 0.01715% choice........................ 0.01621% monoelectric.................. 0.01348% monodark...................... 0.00809% monowater..................... 0.00800% sunstall...................... 0.00661% mononormal.................... 0.00605% monodragon.................... 0.00541% monorock...................... 0.00499% monoground.................... 0.00387% monoghost..................... 0.00320% trickhail..................... 0.00139% monofire...................... 0.00040% trapper....................... 0.00029% monofighting.................. 0.00016% rainstall..................... 0.00005% monopsychic................... 0.00001% monosteel..................... 0.00000% monofairy..................... 0.00000% monopoison.................... 0.00000% monoice....................... 0.00000% hailoffense................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.077) |###### -1.5|####### |####### -1.0|######## |############### -0.5|############## |################### 0.0|################ |############################## +0.5|############# |##################### +1.0|## |# +1.5|# |######### +2.0|# | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.59%