weatherless...................80.85009% hyperoffense..................67.64065% offense.......................29.45458% sun........................... 9.75546% batonpass..................... 7.80388% hail.......................... 6.73365% trapper....................... 5.99217% sunoffense.................... 5.95348% sand.......................... 4.39555% multiweather.................. 3.43503% hailoffense................... 2.73698% balance....................... 2.73208% voltturn...................... 2.13571% rain.......................... 1.70652% tailwind...................... 1.68851% rainoffense................... 0.98981% dragmag....................... 0.87131% sandoffense................... 0.72598% monotype...................... 0.53592% choice........................ 0.24278% monobug....................... 0.14431% trickroom..................... 0.14068% semistall..................... 0.11959% monoghost..................... 0.11404% monoflying.................... 0.09781% monowater..................... 0.07661% stall......................... 0.05310% monopsychic................... 0.02549% monograss..................... 0.01931% mononormal.................... 0.01922% tricksun...................... 0.01833% monofire...................... 0.01435% monosteel..................... 0.01243% monodark...................... 0.01198% monoice....................... 0.00911% tricksand..................... 0.00808% monoelectric.................. 0.00720% monofighting.................. 0.00720% monodragon.................... 0.00493% monorock...................... 0.00476% monopoison.................... 0.00422% trickhail..................... 0.00383% rainstall..................... 0.00356% monofairy..................... 0.00307% monoground.................... 0.00199% sunstall...................... 0.00107% sandstall..................... 0.00102% Stalliness (mean: -1.248) |# -2.5|## |##### -2.0|############## |####################### -1.5|############################## |######################## -1.0|################### |#################### -0.5|########## |###### 0.0|#### |## +0.5|# | +1.0| | more negative = more offensive, more positive = more stall one # = 0.62%