hyperoffense..................86.44465% weatherless...................83.99416% batonpass.....................14.58031% offense.......................13.10769% trapper.......................12.11218% hail.......................... 9.81200% multiweather.................. 6.61368% sand.......................... 6.48203% voltturn...................... 5.66916% sun........................... 5.23973% sunoffense.................... 4.69869% hailoffense................... 3.09215% tailwind...................... 1.83904% rain.......................... 1.08576% rainoffense................... 0.52287% balance....................... 0.44723% dragmag....................... 0.44045% monotype...................... 0.24922% sandoffense................... 0.20016% monobug....................... 0.19199% trickroom..................... 0.09904% monoflying.................... 0.03562% monoghost..................... 0.03327% choice........................ 0.02956% tricksun...................... 0.00662% monopoison.................... 0.00328% monowater..................... 0.00107% mononormal.................... 0.00033% semistall..................... 0.00033% monopsychic................... 0.00019% monograss..................... 0.00012% stall......................... 0.00009% trickhail..................... 0.00005% tricksand..................... 0.00005% monosteel..................... 0.00002% rainstall..................... 0.00001% monoice....................... 0.00000% sunstall...................... 0.00000% monodragon.................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: -1.479) | -2.5|## |#### -2.0|###################### |########################## -1.5|############################## |####################### -1.0|############## |######## -0.5|### |## 0.0|# | +0.5| | +1.0| | more negative = more offensive, more positive = more stall one # = 0.74%