offense.......................49.22696% sun...........................46.00674% weatherless...................41.37994% balance.......................24.85866% rain..........................23.72791% hyperoffense..................19.60259% multiweather..................15.66552% sunoffense.................... 6.77761% semistall..................... 3.73168% sand.......................... 3.61672% monotype...................... 2.74100% stall......................... 2.58011% rainoffense................... 1.62337% hail.......................... 1.10735% dragmag....................... 0.71028% sunstall...................... 0.66920% monobug....................... 0.42018% monorock...................... 0.36798% sandoffense................... 0.35714% voltturn...................... 0.32348% trapper....................... 0.29181% monopsychic................... 0.28668% monosteel..................... 0.28154% sandstall..................... 0.27128% monodragon.................... 0.25616% choice........................ 0.24903% monofairy..................... 0.24475% trickroom..................... 0.21565% monoghost..................... 0.20510% monowater..................... 0.18684% mononormal.................... 0.16488% monofighting.................. 0.15717% monofire...................... 0.14919% monoflying.................... 0.13550% monodark...................... 0.10982% hailoffense................... 0.10326% tailwind...................... 0.10212% trickrain..................... 0.09157% monopoison.................... 0.07502% fear.......................... 0.07302% monograss..................... 0.07274% rainstall..................... 0.06818% tricksun...................... 0.06760% monoground.................... 0.06019% monoelectric.................. 0.05192% monoice....................... 0.04650% gravity....................... 0.02339% hailstall..................... 0.01341% allweather.................... 0.00428% tricksand..................... 0.00257% trickfear..................... 0.00200% sandfear...................... 0.00171% Stalliness (mean: -0.301) -2.0|## |#### -1.5|######### |################## -1.0|####################### |########################## -0.5|############################## |############################ 0.0|######################## |################## +0.5|############# |######### +1.0|###### |### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.46%