sun...........................59.48465% offense.......................45.80000% weatherless...................28.89205% rain..........................27.47894% balance.......................26.24777% hyperoffense..................20.82608% multiweather..................19.00320% sunoffense.................... 9.43341% semistall..................... 4.25870% stall......................... 2.86746% sand.......................... 2.66357% rainoffense................... 1.82268% monotype...................... 1.37159% sunstall...................... 0.89105% dragmag....................... 0.73654% hail.......................... 0.61682% sandstall..................... 0.41241% trickroom..................... 0.26501% voltturn...................... 0.25496% trapper....................... 0.24304% sandoffense................... 0.21633% monodragon.................... 0.20492% choice........................ 0.17646% monosteel..................... 0.15999% monobug....................... 0.15597% trickrain..................... 0.14584% monopsychic................... 0.13603% tailwind...................... 0.12910% monoghost..................... 0.11603% tricksun...................... 0.10400% monofairy..................... 0.10198% monorock...................... 0.09952% monowater..................... 0.09887% rainstall..................... 0.08300% mononormal.................... 0.08282% monofighting.................. 0.06554% monofire...................... 0.06541% monoflying.................... 0.06249% fear.......................... 0.05877% hailoffense................... 0.05766% monodark...................... 0.04595% monopoison.................... 0.04308% gravity....................... 0.03241% monoground.................... 0.02660% monoice....................... 0.02385% monograss..................... 0.01570% monoelectric.................. 0.01541% hailstall..................... 0.00851% tricksand..................... 0.00209% allweather.................... 0.00077% sandfear...................... 0.00067% trickfear..................... 0.00020% Stalliness (mean: -0.283) -2.0|## |##### -1.5|########## |###################### -1.0|######################### |########################### -0.5|############################## |########################### 0.0|######################### |##################### +0.5|############### |########### +1.0|######## |#### +1.5|### |## +2.0|# |# +2.5|# |# +3.0| |# more negative = more offensive, more positive = more stall one # = 0.42%