sun...........................64.47318% offense.......................46.15578% rain..........................25.71415% weatherless...................25.48699% balance.......................25.45126% hyperoffense..................21.17332% multiweather..................18.21214% sunoffense....................10.97365% semistall..................... 4.19591% stall......................... 3.02373% sand.......................... 2.19962% rainoffense................... 1.58850% monotype...................... 1.21966% sunstall...................... 0.97442% dragmag....................... 0.72570% hail.......................... 0.42811% sandstall..................... 0.40051% trickroom..................... 0.31359% voltturn...................... 0.27462% trapper....................... 0.23663% monopsychic................... 0.17240% monoghost..................... 0.16906% monodragon.................... 0.16684% trickrain..................... 0.16401% tricksun...................... 0.15803% sandoffense................... 0.15149% choice........................ 0.12194% tailwind...................... 0.11678% monoflying.................... 0.09583% rainstall..................... 0.09500% monobug....................... 0.09369% monorock...................... 0.08319% monosteel..................... 0.07744% monowater..................... 0.07529% monofairy..................... 0.06925% monofighting.................. 0.06692% mononormal.................... 0.06207% monofire...................... 0.05646% hailoffense................... 0.04692% monoground.................... 0.03198% monodark...................... 0.03109% monopoison.................... 0.02979% gravity....................... 0.02751% monoelectric.................. 0.02396% monograss..................... 0.02230% monoice....................... 0.01754% fear.......................... 0.00561% tricksand..................... 0.00457% hailstall..................... 0.00418% allweather.................... 0.00142% swagplay...................... 0.00082% trickhail..................... 0.00043% Stalliness (mean: -0.294) -2.0|## |##### -1.5|########## |###################### -1.0|######################### |############################# -0.5|############################## |######################## 0.0|######################### |################### +0.5|############## |########## +1.0|####### |#### +1.5|### |# +2.0|# |# +2.5|# |# +3.0| |# more negative = more offensive, more positive = more stall one # = 0.42%