sun...........................78.13485% offense.......................42.82741% balance.......................26.22549% rain..........................23.10804% hyperoffense..................21.68737% multiweather..................18.28688% weatherless...................15.21689% sunoffense....................14.35791% semistall..................... 4.81829% stall......................... 4.44144% sand.......................... 1.80988% sunstall...................... 1.55248% rainoffense................... 1.09149% sandstall..................... 0.65710% dragmag....................... 0.51268% trickroom..................... 0.44837% monotype...................... 0.32586% trickrain..................... 0.28787% tricksun...................... 0.23178% voltturn...................... 0.18622% tailwind...................... 0.14506% trapper....................... 0.10823% monoflying.................... 0.07491% hail.......................... 0.07303% rainstall..................... 0.07263% monodragon.................... 0.07168% gravity....................... 0.04371% monoghost..................... 0.04007% choice........................ 0.03864% monopsychic................... 0.03393% sandoffense................... 0.02924% mononormal.................... 0.02448% monowater..................... 0.02004% monosteel..................... 0.01295% hailoffense................... 0.01128% monofairy..................... 0.01064% monofighting.................. 0.00861% monoground.................... 0.00729% monorock...................... 0.00520% monobug....................... 0.00508% monofire...................... 0.00442% monoelectric.................. 0.00387% monopoison.................... 0.00346% monodark...................... 0.00329% monoice....................... 0.00131% monograss..................... 0.00125% fear.......................... 0.00102% tricksand..................... 0.00101% allweather.................... 0.00005% trickhail..................... 0.00002% hailstall..................... 0.00001% swagplay...................... 0.00000% Stalliness (mean: -0.249) -2.0|# |##### -1.5|########### |######################### -1.0|######################### |############################## -0.5|########################### |################### 0.0|######################## |################### +0.5|############## |############ +1.0|####### |###### +1.5|### |## +2.0|## |# +2.5|# |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.42%