sun...........................82.41188% offense.......................41.56214% balance.......................25.80320% hyperoffense..................21.29949% rain..........................18.13176% sunoffense....................16.71864% multiweather..................15.34386% weatherless...................12.45512% stall......................... 6.91151% semistall..................... 4.42367% sunstall...................... 2.52454% sand.......................... 2.42545% sandstall..................... 0.93335% rainoffense................... 0.63917% trickroom..................... 0.52311% trickrain..................... 0.40209% dragmag....................... 0.27686% monotype...................... 0.26402% tricksun...................... 0.15994% monoflying.................... 0.14585% tailwind...................... 0.13396% voltturn...................... 0.08221% trapper....................... 0.08131% rainstall..................... 0.05216% monodragon.................... 0.04867% gravity....................... 0.02686% hail.......................... 0.01972% mononormal.................... 0.01804% choice........................ 0.01461% monoghost..................... 0.01134% sandoffense................... 0.00922% monofairy..................... 0.00885% monopsychic................... 0.00855% monowater..................... 0.00809% monosteel..................... 0.00521% monoground.................... 0.00356% hailoffense................... 0.00326% monofighting.................. 0.00166% monoelectric.................. 0.00123% tricksand..................... 0.00110% monobug....................... 0.00081% monodark...................... 0.00075% monofire...................... 0.00073% monorock...................... 0.00071% monopoison.................... 0.00059% monoice....................... 0.00033% fear.......................... 0.00027% monograss..................... 0.00027% allweather.................... 0.00000% hailstall..................... 0.00000% trickhail..................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: -0.197) -2.0| |##### -1.5|######### |######################## -1.0|########################## |############################## -0.5|####################### |############## 0.0|################### |################## +0.5|############ |########### +1.0|####### |###### +1.5|## |### +2.0|#### |# +2.5|## |### +3.0|# |## more negative = more offensive, more positive = more stall one # = 0.45%