weatherless...................85.45052% offense.......................53.10192% hyperoffense..................28.80355% balance.......................15.43575% sand.......................... 7.09010% monotype...................... 6.94239% sun........................... 3.98818% mononormal.................... 3.32349% hail.......................... 2.73264% batonpass..................... 2.58493% semistall..................... 1.92024% choice........................ 1.47710% voltturn...................... 1.40325% rain.......................... 1.40325% monoflying.................... 1.10783% sandoffense................... 0.81241% stall......................... 0.73855% monowater..................... 0.66470% multiweather.................. 0.59084% monoghost..................... 0.59084% monofairy..................... 0.59084% monopsychic................... 0.51699% monoelectric.................. 0.51699% monofire...................... 0.44313% trickroom..................... 0.29542% dragmag....................... 0.29542% sunoffense.................... 0.29542% monofighting.................. 0.29542% monopoison.................... 0.22157% monobug....................... 0.22157% monoice....................... 0.22157% monosteel..................... 0.14771% monorock...................... 0.14771% monodark...................... 0.14771% rainoffense................... 0.07386% trapper....................... 0.07386% hailoffense................... 0.07386% tricksand..................... 0.07386% Stalliness (mean: -0.578) -2.5|# |# -2.0|# |#### -1.5|################### |################### -1.0|################ |####################### -0.5|############################## |####################### 0.0|################## |######### +0.5|##### |#### +1.0|# |# +1.5|## | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.56%