weatherless...................91.55524% offense.......................48.79094% balance.......................32.60416% hyperoffense..................11.66361% voltturn...................... 9.97284% sand.......................... 6.05853% semistall..................... 4.05832% stall......................... 2.88298% hail.......................... 1.32573% trickroom..................... 1.11518% monotype...................... 0.72462% rain.......................... 0.63074% hailoffense................... 0.62071% choice........................ 0.56739% dragmag....................... 0.46075% sun........................... 0.45665% sandstall..................... 0.20645% tailwind...................... 0.13854% monobug....................... 0.11439% monowater..................... 0.10527% monopoison.................... 0.09844% monodark...................... 0.06471% rainoffense................... 0.05788% monofighting.................. 0.05651% monoghost..................... 0.05651% sandoffense................... 0.05469% monorock...................... 0.05241% trickhail..................... 0.05150% sunoffense.................... 0.04284% mononormal.................... 0.04238% monograss..................... 0.03783% monoflying.................... 0.03783% tricksand..................... 0.03236% multiweather.................. 0.02689% monosteel..................... 0.02598% monoground.................... 0.02324% monopsychic................... 0.01777% hailstall..................... 0.01777% monofire...................... 0.01641% monodragon.................... 0.01595% monoelectric.................. 0.01595% monofairy..................... 0.01504% tricksun...................... 0.01185% monoice....................... 0.00866% trapper....................... 0.00547% fear.......................... 0.00228% gravity....................... 0.00182% rainstall..................... 0.00137% Stalliness (mean: -0.128) -2.0|# |### -1.5|##### |######### -1.0|################ |###################### -0.5|############################ |############################## 0.0|########################### |######################## +0.5|################ |############ +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.47%