weatherless...................90.19648% offense.......................49.23756% balance.......................27.25853% hyperoffense..................14.07345% voltturn......................12.74884% sand.......................... 6.17692% stall......................... 5.79659% semistall..................... 3.63387% hail.......................... 3.06272% hailoffense................... 1.98823% trickroom..................... 1.24114% dragmag....................... 0.59097% choice........................ 0.46738% monotype...................... 0.38097% sun........................... 0.29789% rain.......................... 0.27187% monowater..................... 0.19487% trickhail..................... 0.15581% sandstall..................... 0.13917% tailwind...................... 0.10020% monobug....................... 0.09257% monopoison.................... 0.02401% tricksand..................... 0.02214% monofighting.................. 0.01825% monograss..................... 0.01689% sunoffense.................... 0.01629% rainoffense................... 0.01125% sandoffense................... 0.00761% monoghost..................... 0.00685% monoflying.................... 0.00595% multiweather.................. 0.00587% mononormal.................... 0.00455% monodark...................... 0.00397% monoground.................... 0.00356% monopsychic................... 0.00330% trapper....................... 0.00316% monorock...................... 0.00291% monodragon.................... 0.00148% tricksun...................... 0.00124% hailstall..................... 0.00071% monofire...................... 0.00063% monosteel..................... 0.00048% monoelectric.................. 0.00047% monoice....................... 0.00037% monofairy..................... 0.00030% rainstall..................... 0.00006% fear.......................... 0.00004% gravity....................... 0.00000% Stalliness (mean: -0.102) -2.0|## |### -1.5|#### |####### -1.0|################# |################# -0.5|########################## |############################## 0.0|################### |################### +0.5|############ |######## +1.0|###### |### +1.5|## |# +2.0|# |## +2.5|## |## +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.54%