weatherless...................90.81272% offense.......................46.84208% balance.......................23.60927% hyperoffense..................14.69955% stall.........................11.27212% voltturn...................... 9.61013% sand.......................... 6.05269% semistall..................... 3.57698% hail.......................... 2.86681% hailoffense................... 2.10683% trickroom..................... 0.74303% dragmag....................... 0.61680% monotype...................... 0.55400% monowater..................... 0.43429% choice........................ 0.28352% rain.......................... 0.17513% sandstall..................... 0.10405% sun........................... 0.09619% monobug....................... 0.07383% tailwind...................... 0.02854% monofighting.................. 0.01839% trickhail..................... 0.01658% monopoison.................... 0.01149% tricksand..................... 0.00988% monograss..................... 0.00621% monoflying.................... 0.00399% multiweather.................. 0.00353% sandoffense................... 0.00328% trapper....................... 0.00266% monoghost..................... 0.00233% rainoffense................... 0.00228% sunoffense.................... 0.00227% monopsychic................... 0.00120% mononormal.................... 0.00067% monorock...................... 0.00059% monodark...................... 0.00040% monoground.................... 0.00023% tricksun...................... 0.00018% monoelectric.................. 0.00012% monosteel..................... 0.00010% hailstall..................... 0.00009% monoice....................... 0.00007% monodragon.................... 0.00007% monofairy..................... 0.00005% monofire...................... 0.00001% rainstall..................... 0.00000% fear.......................... 0.00000% gravity....................... 0.00000% Stalliness (mean: 0.049) -2.0|## |#### -1.5|### |##### -1.0|############# |############ -0.5|################# |############################## 0.0|############### |############## +0.5|######### |##### +1.0|###### |## +1.5|# |# +2.0|# |## +2.5|## |### +3.0|##### |## more negative = more offensive, more positive = more stall one # = 0.65%