balance.......................56.57734% weatherless...................55.93768% offense.......................38.02924% sun...........................15.95755% sand..........................14.64120% rain..........................11.73444% semistall..................... 4.24734% hail.......................... 3.74198% tailwind...................... 3.54630% trickroom..................... 2.94380% voltturn...................... 1.91175% multiweather.................. 1.88892% hyperoffense.................. 0.87178% dragmag....................... 0.41452% monotype...................... 0.32391% stall......................... 0.27429% trickhail..................... 0.23143% tricksun...................... 0.20382% sunoffense.................... 0.17401% tricksand..................... 0.11251% monoice....................... 0.08281% trickrain..................... 0.05893% sandoffense................... 0.05509% monowater..................... 0.04834% rainoffense................... 0.03191% monobug....................... 0.03121% sunstall...................... 0.03086% hailoffense................... 0.02597% monofire...................... 0.02306% sandstall..................... 0.01945% batonpass..................... 0.01933% monopoison.................... 0.01898% monoflying.................... 0.01724% mononormal.................... 0.01642% gravity....................... 0.01502% trapper....................... 0.01468% monopsychic................... 0.01433% monodark...................... 0.01386% monoghost..................... 0.01328% rainstall..................... 0.00967% hailstall..................... 0.00920% monosteel..................... 0.00780% monodragon.................... 0.00699% monoelectric.................. 0.00676% monofairy..................... 0.00606% monograss..................... 0.00524% monorock...................... 0.00524% monoground.................... 0.00373% monofighting.................. 0.00256% allweather.................... 0.00186% Stalliness (mean: 0.133) -1.0|## |#### -0.5|########## |###################### 0.0|############################## |############################## +0.5|#################### |########## +1.0|###### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.73%