balance.......................58.08783% weatherless...................56.84318% offense.......................38.07671% sun...........................17.60652% sand..........................14.03218% rain..........................10.50609% tailwind...................... 3.87394% semistall..................... 3.12196% hail.......................... 2.76069% trickroom..................... 2.66060% voltturn...................... 1.86104% multiweather.................. 1.70339% hyperoffense.................. 0.59985% dragmag....................... 0.48436% trickhail..................... 0.22312% sunoffense.................... 0.21921% tricksun...................... 0.17130% stall......................... 0.11364% monotype...................... 0.09763% tricksand..................... 0.07485% trickrain..................... 0.05359% sandoffense................... 0.04137% monowater..................... 0.02607% rainoffense................... 0.01290% trapper....................... 0.01287% mononormal.................... 0.01269% monoice....................... 0.01042% monofire...................... 0.01012% gravity....................... 0.00984% sandstall..................... 0.00893% monopsychic................... 0.00722% hailoffense................... 0.00704% monobug....................... 0.00654% rainstall..................... 0.00630% monoflying.................... 0.00452% monoghost..................... 0.00422% batonpass..................... 0.00365% monofairy..................... 0.00317% monodark...................... 0.00296% hailstall..................... 0.00259% sunstall...................... 0.00233% monodragon.................... 0.00209% monosteel..................... 0.00158% monoelectric.................. 0.00154% monopoison.................... 0.00150% monograss..................... 0.00125% monoground.................... 0.00084% monofighting.................. 0.00050% monorock...................... 0.00040% allweather.................... 0.00034% Stalliness (mean: 0.122) -1.0|## |#### -0.5|######### |##################### 0.0|############################## |############################# +0.5|################### |######## +1.0|##### |# +1.5| more negative = more offensive, more positive = more stall one # = 0.79%