weatherless...................53.52008% sand..........................44.94616% balance.......................37.68649% offense.......................36.13589% semistall.....................11.39593% hyperoffense.................. 9.04436% batonpass..................... 6.64185% stall......................... 5.73733% dragmag....................... 3.31840% sandstall..................... 2.86059% sandoffense................... 1.80000% rain.......................... 0.97013% sun........................... 0.59108% monotype...................... 0.56805% rainoffense................... 0.42498% choice........................ 0.35529% sunoffense.................... 0.33496% trapper....................... 0.20810% monoflying.................... 0.10637% monowater..................... 0.08670% monosteel..................... 0.08045% monoghost..................... 0.05909% mononormal.................... 0.05048% monofire...................... 0.03874% multiweather.................. 0.02952% monobug....................... 0.02273% monograss..................... 0.02102% voltturn...................... 0.02025% monofighting.................. 0.01954% monoground.................... 0.01854% monopsychic................... 0.01671% monorock...................... 0.01663% monoelectric.................. 0.01363% monodark...................... 0.01184% monodragon.................... 0.01052% monopoison.................... 0.00655% hail.......................... 0.00207% monoice....................... 0.00003% Stalliness (mean: 0.141) -2.0|## |# -1.5|##### |######### -1.0|############### |##################### -0.5|######################### |########################### 0.0|############################## |############################# +0.5|####################### |###################### +1.0|################ |############## +1.5|######## |####### +2.0|#### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.38%