rain..........................38.68269% sand..........................31.10831% offense.......................30.91964% hyperoffense..................29.87350% balance.......................24.64284% weatherless...................23.91707% semistall..................... 8.37411% rainoffense................... 8.30194% stall......................... 6.18991% dragmag....................... 3.69020% choice........................ 3.64008% sandoffense................... 3.63338% hail.......................... 3.38295% sun........................... 3.18419% voltturn...................... 3.07946% sandstall..................... 2.18892% rainstall..................... 1.98676% monotype...................... 0.97862% monobug....................... 0.74992% sunstall...................... 0.63896% hailoffense................... 0.44445% multiweather.................. 0.27519% sunoffense.................... 0.21376% monodragon.................... 0.12212% monowater..................... 0.04971% trickroom..................... 0.04265% mononormal.................... 0.03112% tricksand..................... 0.02352% tailwind...................... 0.01953% gravity....................... 0.01051% monograss..................... 0.00717% monoice....................... 0.00553% hailstall..................... 0.00482% monoelectric.................. 0.00389% monopsychic................... 0.00229% monoflying.................... 0.00219% monodark...................... 0.00192% monopoison.................... 0.00165% monofighting.................. 0.00107% monosteel..................... 0.00003% monofire...................... 0.00002% monorock...................... 0.00001% trickrain..................... 0.00000% monoground.................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.270) -2.0|######### |######### -1.5|############## |##################### -1.0|###### |########## -0.5|############################## |########## 0.0|######## |################# +0.5|############# |######## +1.0|###### |### +1.5|########### |###### +2.0|## |# +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.54%