weatherless...................78.01993% offense.......................43.09541% balance.......................36.30221% sand..........................13.40759% hyperoffense..................10.37667% sun........................... 6.59387% semistall..................... 6.57629% voltturn...................... 4.53173% stall......................... 3.64942% rain.......................... 3.05584% monotype...................... 2.20577% multiweather.................. 1.78367% hail.......................... 0.78704% sandoffense................... 0.71816% monowater..................... 0.63755% sunoffense.................... 0.62876% choice........................ 0.50857% dragmag....................... 0.47780% sandstall..................... 0.38253% trickroom..................... 0.28726% monobug....................... 0.27261% monoelectric.................. 0.15975% mononormal.................... 0.13630% monoflying.................... 0.13337% monosteel..................... 0.12604% sunstall...................... 0.12458% rainoffense................... 0.11139% monofire...................... 0.09820% monograss..................... 0.09380% monorock...................... 0.09380% monopsychic................... 0.09233% monopoison.................... 0.08940% monodark...................... 0.08794% rainstall..................... 0.08501% monofighting.................. 0.08354% monoice....................... 0.07621% trickhail..................... 0.07475% monodragon.................... 0.04543% monoghost..................... 0.04543% monoground.................... 0.03371% tricksand..................... 0.01905% monofairy..................... 0.01759% tailwind...................... 0.01026% hailoffense................... 0.00879% gravity....................... 0.00147% trapper....................... 0.00147% Stalliness (mean: -0.017) -2.0|## |### -1.5|#### |######## -1.0|############ |################# -0.5|######################## |############################## 0.0|############################ |######################## +0.5|###################### |############## +1.0|######## |####### +1.5|#### |## +2.0|# |## +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.47%