weatherless...................78.44338% offense.......................39.52133% balance.......................38.29431% sand..........................14.35069% hyperoffense..................10.86616% semistall..................... 7.03022% sun........................... 6.04305% voltturn...................... 5.64309% stall......................... 4.28798% rain.......................... 2.84614% multiweather.................. 2.15438% monotype...................... 1.00641% sunoffense.................... 0.69840% sandoffense................... 0.68315% dragmag....................... 0.62050% hail.......................... 0.51335% choice........................ 0.45269% sandstall..................... 0.45106% trickroom..................... 0.33534% monobug....................... 0.18628% monowater..................... 0.18092% trickhail..................... 0.12128% rainoffense................... 0.11532% sunstall...................... 0.11179% rainstall..................... 0.09574% monosteel..................... 0.08384% monorock...................... 0.06518% monoflying.................... 0.06187% monopsychic................... 0.05950% mononormal.................... 0.05929% monodark...................... 0.05258% monoelectric.................. 0.04100% monograss..................... 0.04069% monofire...................... 0.03971% monofighting.................. 0.03486% monoice....................... 0.03385% monodragon.................... 0.02673% monopoison.................... 0.02526% monoground.................... 0.02524% monoghost..................... 0.02458% tricksand..................... 0.01672% monofairy..................... 0.01294% tailwind...................... 0.00835% hailoffense................... 0.00808% gravity....................... 0.00171% trapper....................... 0.00072% Stalliness (mean: 0.022) -2.0|### |#### -1.5|#### |######### -1.0|############# |################## -0.5|######################## |############################## 0.0|############################ |########################### +0.5|############################ |################# +1.0|######### |######## +1.5|#### |## +2.0|# |## +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%