weatherless...................77.76873% offense.......................40.76221% balance.......................36.18134% sand..........................20.13479% hyperoffense..................10.31557% semistall..................... 7.22856% voltturn...................... 6.18822% stall......................... 5.51232% sun........................... 4.97830% multiweather.................. 3.97463% rain.......................... 1.02419% sandstall..................... 0.71488% dragmag....................... 0.59726% sandoffense................... 0.31564% choice........................ 0.21772% rainoffense................... 0.18530% monotype...................... 0.13717% trickroom..................... 0.13035% monowater..................... 0.11118% hail.......................... 0.06873% sunoffense.................... 0.03793% sunstall...................... 0.01190% monorock...................... 0.00640% trickhail..................... 0.00628% monoflying.................... 0.00613% monopsychic................... 0.00486% rainstall..................... 0.00310% monodark...................... 0.00272% monobug....................... 0.00254% tricksand..................... 0.00178% monofire...................... 0.00075% monoelectric.................. 0.00073% mononormal.................... 0.00055% monoground.................... 0.00042% monofighting.................. 0.00031% hailoffense................... 0.00020% monoghost..................... 0.00019% gravity....................... 0.00019% monoice....................... 0.00016% tailwind...................... 0.00015% monodragon.................... 0.00010% monograss..................... 0.00007% monosteel..................... 0.00006% monopoison.................... 0.00004% monofairy..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.065) -2.0|####### |### -1.5|# |### -1.0|############## |############# -0.5|###################### |############################## 0.0|########################## |###################### +0.5|############################ |############# +1.0|######## |##### +1.5|####### |## +2.0|# |## +2.5|## |# +3.0|### more negative = more offensive, more positive = more stall one # = 0.47%