weatherless...................89.97640% offense.......................53.87628% hyperoffense..................21.21263% balance.......................20.17068% sun........................... 8.38353% monotype...................... 4.31053% semistall..................... 2.94010% sunoffense.................... 2.03381% stall......................... 1.80032% sand.......................... 1.54344% monoflying.................... 1.20101% monosteel..................... 0.64857% mononormal.................... 0.51538% monodragon.................... 0.43241% monoelectric.................. 0.40648% monowater..................... 0.39392% monofairy..................... 0.25947% monobug....................... 0.25325% monopsychic................... 0.24469% monodark...................... 0.22868% monofighting.................. 0.18642% monorock...................... 0.17585% hail.......................... 0.17279% monoground.................... 0.14660% monopoison.................... 0.14206% monoghost..................... 0.13292% monofire...................... 0.13149% multiweather.................. 0.13004% sandoffense................... 0.12526% sandstall..................... 0.06219% monoice....................... 0.05752% rain.......................... 0.05724% monograss..................... 0.04459% dragmag....................... 0.04182% hailoffense................... 0.01732% sunstall...................... 0.01009% rainstall..................... 0.00103% hailstall..................... 0.00033% rainoffense................... 0.00012% voltturn...................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.426) | -2.0|## |######### -1.0|####################### |############################## 0.0|################ |########### +1.0|#### |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 1.02%