weatherless...................70.95786% offense.......................44.28253% balance.......................30.82421% sun...........................16.09894% hyperoffense..................16.01077% rain..........................10.59959% voltturn...................... 7.86152% semistall..................... 5.28587% monotype...................... 4.32059% stall......................... 3.59662% sunoffense.................... 2.55244% sand.......................... 2.11621% hail.......................... 2.09764% multiweather.................. 1.78671% rainoffense................... 0.85855% hailoffense................... 0.61259% trickroom..................... 0.55690% monopsychic................... 0.55690% sunstall...................... 0.54761% monoflying.................... 0.53369% monoelectric.................. 0.45480% monobug....................... 0.45016% monowater..................... 0.40839% choice........................ 0.39911% monoghost..................... 0.38055% monograss..................... 0.27381% dragmag....................... 0.23204% monodark...................... 0.21812% mononormal.................... 0.19491% monofire...................... 0.19027% monodragon.................... 0.18099% monosteel..................... 0.17635% monofighting.................. 0.17171% tricksun...................... 0.16707% rainstall..................... 0.16243% monorock...................... 0.13922% monopoison.................... 0.12066% monoground.................... 0.11602% sandoffense................... 0.10674% monofairy..................... 0.10210% monoice....................... 0.07889% fear.......................... 0.04177% sandstall..................... 0.03713% tailwind...................... 0.03713% trickrain..................... 0.01856% allweather.................... 0.01856% hailstall..................... 0.00928% Stalliness (mean: -0.154) -2.0|## |### -1.5|########## |########### -1.0|################### |#################### -0.5|############################## |########################## 0.0|######################### |####################### +0.5|################## |########## +1.0|######## |#### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.45%