weatherless...................69.59492% offense.......................43.77280% balance.......................31.46541% sun...........................17.14493% hyperoffense..................15.24033% rain..........................11.03454% voltturn......................10.16488% semistall..................... 5.46224% stall......................... 4.05922% monotype...................... 3.42573% sunoffense.................... 2.41660% hail.......................... 2.17896% sand.......................... 1.77168% multiweather.................. 1.66095% rainoffense................... 0.87491% hailoffense................... 0.73370% sunstall...................... 0.70913% monoflying.................... 0.62885% trickroom..................... 0.61945% monopsychic................... 0.44286% monoelectric.................. 0.41780% choice........................ 0.38302% monoghost..................... 0.36920% monowater..................... 0.29115% tricksun...................... 0.20493% monograss..................... 0.18964% monodark...................... 0.18121% rainstall..................... 0.16324% dragmag....................... 0.15986% monofighting.................. 0.13457% monodragon.................... 0.12927% monosteel..................... 0.12140% monofire...................... 0.11338% monobug....................... 0.10960% monoground.................... 0.09691% monopoison.................... 0.09110% mononormal.................... 0.09026% monorock...................... 0.07401% monofairy..................... 0.06378% sandstall..................... 0.05307% monoice....................... 0.05067% tailwind...................... 0.04611% sandoffense................... 0.03509% trickrain..................... 0.01098% allweather.................... 0.00949% fear.......................... 0.00667% hailstall..................... 0.00610% Stalliness (mean: -0.122) -2.0|## |### -1.5|######### |######### -1.0|################### |################# -0.5|############################## |######################### 0.0|######################## |####################### +0.5|################## |######### +1.0|######## |#### +1.5|#### |## +2.0|## |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.47%