weatherless...................51.48223% offense.......................45.72299% sun...........................36.32065% hyperoffense..................26.13119% rain..........................21.55803% balance.......................19.98420% multiweather..................13.59532% sunoffense.................... 5.71110% batonpass..................... 5.54267% semistall..................... 4.89387% monotype...................... 3.88299% sand.......................... 3.49475% stall......................... 3.26775% rainoffense................... 2.02755% hail.......................... 0.97361% mononormal.................... 0.79323% voltturn...................... 0.70388% monoflying.................... 0.65063% choice........................ 0.56320% monodragon.................... 0.44810% sunstall...................... 0.44510% monowater..................... 0.37270% monopsychic................... 0.35675% sandoffense................... 0.33632% monoghost..................... 0.32659% trickroom..................... 0.30606% dragmag....................... 0.29237% sandstall..................... 0.27150% monoice....................... 0.24993% monosteel..................... 0.24421% monofighting.................. 0.21927% monofairy..................... 0.21366% monobug....................... 0.21293% monoground.................... 0.20113% monoelectric.................. 0.19144% monodark...................... 0.17445% tailwind...................... 0.15728% trapper....................... 0.15719% monopoison.................... 0.13859% monorock...................... 0.11020% hailoffense................... 0.10241% tricksun...................... 0.10024% monograss..................... 0.08588% monofire...................... 0.08018% swagplay...................... 0.07702% rainstall..................... 0.06763% allweather.................... 0.05312% gravity....................... 0.03868% trickrain..................... 0.03862% trickhail..................... 0.01661% tricksand..................... 0.00896% hailstall..................... 0.00659% fear.......................... 0.00022% Stalliness (mean: -0.385) |# -2.0|### |############### -1.0|############################## |############################## 0.0|####################### |############# +1.0|####### |### +2.0|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.78%