sun...........................46.38483% weatherless...................43.00480% offense.......................40.92796% hyperoffense..................26.75060% rain..........................20.89215% balance.......................20.00002% multiweather..................12.84744% sunoffense.................... 7.96052% semistall..................... 7.06097% stall......................... 5.26045% batonpass..................... 4.54042% sand.......................... 2.34695% rainoffense................... 2.27416% monotype...................... 1.63326% sunstall...................... 0.91496% sandstall..................... 0.69550% trickroom..................... 0.49891% voltturn...................... 0.29835% hail.......................... 0.29747% monoflying.................... 0.29306% tricksun...................... 0.28805% choice........................ 0.28498% mononormal.................... 0.27896% monopsychic................... 0.27355% monodragon.................... 0.24204% dragmag....................... 0.21327% monoghost..................... 0.19720% monofighting.................. 0.16052% monosteel..................... 0.12222% monoice....................... 0.11633% trickrain..................... 0.11360% rainstall..................... 0.11282% monofairy..................... 0.10987% monowater..................... 0.10944% trapper....................... 0.09439% gravity....................... 0.09428% tailwind...................... 0.08881% sandoffense................... 0.08666% monoground.................... 0.07294% monoelectric.................. 0.05815% monobug....................... 0.05589% swagplay...................... 0.04213% monorock...................... 0.03397% hailoffense................... 0.03361% monodark...................... 0.03269% monopoison.................... 0.02662% monofire...................... 0.01885% monograss..................... 0.01822% tricksand..................... 0.01559% allweather.................... 0.01458% hailstall..................... 0.00887% fear.......................... 0.00001% trickhail..................... 0.00001% Stalliness (mean: -0.288) |# -2.0|### |################## -1.0|############################## |########################## 0.0|####################### |############## +1.0|########## |##### +2.0|## |## +3.0|## | more negative = more offensive, more positive = more stall one # = 0.73%