weatherless...................84.56903% offense.......................38.18053% balance.......................37.91871% hyperoffense..................10.60593% voltturn...................... 9.32591% semistall..................... 9.21370% sun........................... 7.17314% rain.......................... 6.03026% monotype...................... 5.44011% stall......................... 4.08112% batonpass..................... 3.32059% sand.......................... 2.41875% multiweather.................. 1.61250% hail.......................... 1.50445% monopsychic................... 1.15535% monobug....................... 1.08885% mononormal.................... 0.90184% monoghost..................... 0.87690% sunoffense.................... 0.67742% choice........................ 0.52365% monoflying.................... 0.45300% monodragon.................... 0.45300% monowater..................... 0.41975% rainoffense................... 0.41975% dragmag....................... 0.39481% sandoffense................... 0.30754% monosteel..................... 0.29507% monorock...................... 0.26598% monodark...................... 0.25351% monograss..................... 0.21195% monoelectric.................. 0.18286% monopoison.................... 0.16624% monofire...................... 0.16208% sunstall...................... 0.14961% monofighting.................. 0.13715% monoground.................... 0.11637% sandstall..................... 0.09559% hailoffense................... 0.09143% monoice....................... 0.09143% monofairy..................... 0.08727% trapper....................... 0.06234% hailstall..................... 0.06234% trickroom..................... 0.03740% rainstall..................... 0.03325% fear.......................... 0.02494% trickrain..................... 0.01662% tricksun...................... 0.01662% gravity....................... 0.00416% Stalliness (mean: 0.046) |# -2.0|## |###### -1.0|############### |########################## 0.0|############################## |########################### +1.0|################# |######## +2.0|### |# +3.0| more negative = more offensive, more positive = more stall one # = 0.74%