weatherless...................85.85448% balance.......................42.81942% offense.......................28.20883% voltturn......................22.54964% semistall.....................14.27934% hyperoffense.................. 9.32835% sun........................... 9.28161% stall......................... 5.36406% rain.......................... 2.82509% sand.......................... 2.67829% monotype...................... 1.73829% batonpass..................... 1.04677% multiweather.................. 0.99066% monobug....................... 0.50870% sunoffense.................... 0.41490% mononormal.................... 0.38800% hail.......................... 0.35251% dragmag....................... 0.29724% sandstall..................... 0.28400% sunstall...................... 0.27004% monopsychic................... 0.26886% choice........................ 0.26486% monoghost..................... 0.22759% rainoffense................... 0.19572% monorock...................... 0.16945% monograss..................... 0.16427% monoelectric.................. 0.14343% sandoffense................... 0.11136% monodark...................... 0.07157% monowater..................... 0.05604% rainstall..................... 0.03449% monofire...................... 0.03357% monopoison.................... 0.03222% hailoffense................... 0.02405% monoflying.................... 0.02300% trickroom..................... 0.02073% trickrain..................... 0.02071% tricksun...................... 0.02071% trapper....................... 0.01730% monodragon.................... 0.01037% monoground.................... 0.00764% monoice....................... 0.00707% monosteel..................... 0.00314% hailstall..................... 0.00140% gravity....................... 0.00024% monofighting.................. 0.00021% fear.......................... 0.00009% monofairy..................... 0.00000% Stalliness (mean: 0.254) | -2.0|# |###### -1.0|############ |############### 0.0|##################### |############################## +1.0|###################### |############ +2.0|### | +3.0| more negative = more offensive, more positive = more stall one # = 0.81%