weatherless...................77.94561% offense.......................43.29421% balance.......................34.94616% hyperoffense..................12.50781% monotype......................12.33213% hail.......................... 7.99986% sand.......................... 7.32611% semistall..................... 6.93943% rain.......................... 3.99766% sun........................... 3.95329% monowater..................... 2.44234% stall......................... 2.31239% voltturn...................... 2.23949% monoflying.................... 2.03392% hailoffense................... 1.28954% multiweather.................. 1.19672% monosteel..................... 1.19310% monoground.................... 0.97576% monoelectric.................. 0.57006% monoghost..................... 0.56055% monopoison.................... 0.52161% choice........................ 0.51074% dragmag....................... 0.50078% monofighting.................. 0.50033% monobug....................... 0.49082% monodark...................... 0.47905% monofairy..................... 0.43649% monograss..................... 0.43241% monopsychic................... 0.42517% monorock...................... 0.41158% monoice....................... 0.37898% monofire...................... 0.35499% sandoffense................... 0.23409% sandstall..................... 0.21643% rainoffense................... 0.16527% sunoffense.................... 0.14625% sunstall...................... 0.14353% rainstall..................... 0.14353% monodragon.................... 0.11410% trickroom..................... 0.07335% hailstall..................... 0.04030% mononormal.................... 0.01087% trapper....................... 0.00362% tricksand..................... 0.00136% allweather.................... 0.00045% trickhail..................... 0.00045% Stalliness (mean: -0.086) |#### -1.5|####### |############ -1.0|################## |######################## -0.5|############################ |############################## 0.0|############################# |########################### +0.5|###################### |################# +1.0|############ |######## +1.5|##### |### +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.41%