weatherless...................78.02567% offense.......................43.55158% balance.......................34.72852% hyperoffense..................12.44205% monotype......................12.25076% hail.......................... 7.90830% sand.......................... 7.37682% semistall..................... 6.99385% rain.......................... 4.00842% sun........................... 3.87769% monowater..................... 2.46603% voltturn...................... 2.30460% stall......................... 2.28399% monoflying.................... 2.08992% hailoffense................... 1.27422% multiweather.................. 1.17720% monosteel..................... 1.14520% monoground.................... 0.95314% monoelectric.................. 0.55904% choice........................ 0.55507% monoghost..................... 0.52776% dragmag....................... 0.52236% monofighting.................. 0.49840% monodark...................... 0.49684% monobug....................... 0.48220% monopoison.................... 0.46526% monopsychic................... 0.44439% monofairy..................... 0.43473% monograss..................... 0.42792% monorock...................... 0.41545% monoice....................... 0.38595% monofire...................... 0.31911% sandoffense................... 0.21304% sandstall..................... 0.20897% rainoffense................... 0.17378% sunoffense.................... 0.15208% sunstall...................... 0.12941% monodragon.................... 0.12852% rainstall..................... 0.12634% trickroom..................... 0.06769% hailstall..................... 0.04663% mononormal.................... 0.01091% trapper....................... 0.00398% trickhail..................... 0.00124% tricksand..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.089) |#### -1.5|####### |############ -1.0|################## |######################## -0.5|############################ |############################## 0.0|############################# |########################### +0.5|###################### |################ +1.0|############ |######## +1.5|##### |### +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.41%