balance.......................55.72236% weatherless...................47.83887% offense.......................37.94061% sun...........................16.84267% rain..........................16.12722% sand..........................15.86662% hail..........................12.78090% trickroom..................... 9.58524% multiweather.................. 9.02684% semistall..................... 4.92202% tailwind...................... 4.11821% voltturn...................... 1.43303% hyperoffense.................. 1.27789% trickhail..................... 1.05495% monotype...................... 0.95167% tricksun...................... 0.49622% monoice....................... 0.42066% trickrain..................... 0.26226% tricksand..................... 0.25607% dragmag....................... 0.25127% sandoffense................... 0.23220% monopoison.................... 0.15404% stall......................... 0.13712% trapper....................... 0.12519% monofire...................... 0.12338% gravity....................... 0.08262% monowater..................... 0.07849% monosteel..................... 0.07349% rainoffense................... 0.06841% sunoffense.................... 0.05146% monograss..................... 0.04075% sandstall..................... 0.03037% mononormal.................... 0.02290% hailoffense................... 0.01804% monodark...................... 0.01768% batonpass..................... 0.01454% monopsychic................... 0.01218% monorock...................... 0.00254% monoflying.................... 0.00241% monobug....................... 0.00119% monofighting.................. 0.00084% monoghost..................... 0.00058% monoelectric.................. 0.00036% allweather.................... 0.00024% monofairy..................... 0.00017% sunstall...................... 0.00004% rainstall..................... 0.00000% monodragon.................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.122) -1.5| | -1.0|## |####### -0.5|############## |#################### 0.0|############################## |############################# +0.5|################### |########## +1.0|##### |### +1.5|### | +2.0| | more negative = more offensive, more positive = more stall one # = 0.70%