balance.......................56.74924% weatherless...................43.97169% offense.......................41.30956% sand..........................28.21024% sun...........................18.53788% trickroom.....................15.24955% tailwind......................12.12691% hail.......................... 9.02952% rain.......................... 6.02200% multiweather.................. 3.87978% voltturn...................... 2.40692% semistall..................... 1.14898% hyperoffense.................. 0.77241% tricksand..................... 0.63753% trickhail..................... 0.50521% monotype...................... 0.39380% dragmag....................... 0.22304% tricksun...................... 0.19391% monoice....................... 0.15009% monofire...................... 0.13971% sandoffense................... 0.12797% trickrain..................... 0.04852% monograss..................... 0.03282% gravity....................... 0.02874% monowater..................... 0.02636% rainoffense................... 0.02615% sunoffense.................... 0.02295% monosteel..................... 0.02291% stall......................... 0.01981% monopoison.................... 0.01072% monodark...................... 0.00546% monopsychic................... 0.00453% sandstall..................... 0.00325% batonpass..................... 0.00277% mononormal.................... 0.00066% monoflying.................... 0.00021% monorock...................... 0.00018% hailoffense................... 0.00018% monobug....................... 0.00007% monoelectric.................. 0.00004% monoghost..................... 0.00004% monofairy..................... 0.00001% trapper....................... 0.00000% monofighting.................. 0.00000% allweather.................... 0.00000% sunstall...................... 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.003) -1.5| | -1.0|# |#### -0.5|############### |############## 0.0|############################## |########################## +0.5|######### |## +1.0|# |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.98%