weatherless...................98.06448% offense.......................51.39531% hyperoffense..................42.23900% balance....................... 6.36569% monograss..................... 1.27191% monotype...................... 1.27191% sand.......................... 1.03092% hail.......................... 0.88325% hailoffense................... 0.88325% sandoffense................... 0.74447% sun........................... 0.04884% multiweather.................. 0.02749% voltturn...................... 0.00000% gravity....................... 0.00000% rainoffense................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% rain.......................... 0.00000% trapper....................... 0.00000% monoflying.................... 0.00000% semistall..................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.797) -2.0|# |######### -1.5|############## |##################### -1.0|######### |################## -0.5|############## |############################## 0.0|# |### +0.5|##### | +1.0| | more negative = more offensive, more positive = more stall one # = 0.80%