weatherless...................72.99169% offense.......................51.71591% balance.......................32.19452% sun...........................21.42967% voltturn......................15.20468% hyperoffense.................. 9.17205% semistall..................... 4.93229% sand.......................... 2.87781% sunoffense.................... 2.87781% trickroom..................... 2.72392% rain.......................... 2.19298% stall......................... 1.98523% hail.......................... 1.14651% monotype...................... 0.93106% multiweather.................. 0.60788% choice........................ 0.30779% tailwind...................... 0.17698% sandoffense................... 0.13081% monopoison.................... 0.12311% tricksun...................... 0.12311% monoelectric.................. 0.10773% sunstall...................... 0.10003% monopsychic................... 0.10003% monoghost..................... 0.10003% monograss..................... 0.09234% hailoffense................... 0.09234% monosteel..................... 0.07695% mononormal.................... 0.07695% monowater..................... 0.06156% dragmag....................... 0.06156% monorock...................... 0.06156% sandstall..................... 0.05386% monoground.................... 0.04617% monoflying.................... 0.04617% monofire...................... 0.04617% monodragon.................... 0.04617% monobug....................... 0.03847% rainoffense................... 0.03078% monofighting.................. 0.03078% monofairy..................... 0.03078% monodark...................... 0.02308% monoice....................... 0.02308% allweather.................... 0.00769% rainstall..................... 0.00769% Stalliness (mean: -0.129) -1.5|### |###### -1.0|################# |############################## -0.5|######################## |######################### 0.0|#################### |##################### +0.5|################### |######## +1.0|##### |##### +1.5|## | +2.0| | +2.5| |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.53%