weatherless...................90.00022% offense.......................69.38121% balance.......................29.05867% sun........................... 3.24391% rain.......................... 3.17676% hail.......................... 2.30381% sand.......................... 1.60489% hyperoffense.................. 1.46331% multiweather.................. 0.32512% dragmag....................... 0.26021% tailwind...................... 0.11751% semistall..................... 0.09681% sunoffense.................... 0.03525% voltturn...................... 0.02798% rainoffense................... 0.02798% gravity....................... 0.02630% trickroom..................... 0.01231% hailoffense................... 0.01231% trapper....................... 0.00839% sandoffense................... 0.00560% monotype...................... 0.00280% batonpass..................... 0.00224% monowater..................... 0.00168% tricksun...................... 0.00112% mononormal.................... 0.00112% Stalliness (mean: -0.199) -1.2|# |## -1.0|### |##### -0.8|######## |############ -0.6|################# |###################### -0.4|########################### |############################# -0.2|############################## |############################# 0.0|########################## |##################### +0.2|################ |############ +0.4|######## |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%