weatherless...................90.03333% offense.......................69.58268% balance.......................28.80255% sun........................... 3.26036% rain.......................... 3.10697% hail.......................... 2.24466% sand.......................... 1.66904% hyperoffense.................. 1.51844% multiweather.................. 0.30752% dragmag....................... 0.24473% tailwind...................... 0.12067% semistall..................... 0.09632% sunoffense.................... 0.04789% gravity....................... 0.03014% rainoffense................... 0.02747% trickroom..................... 0.02063% voltturn...................... 0.01435% trapper....................... 0.01022% hailoffense................... 0.00784% sandoffense................... 0.00560% monotype...................... 0.00229% tricksun...................... 0.00195% monowater..................... 0.00124% mononormal.................... 0.00105% batonpass..................... 0.00006% Stalliness (mean: -0.201) -1.2|## |# -1.0|### |##### -0.8|######## |############ -0.6|################# |##################### -0.4|########################## |############################# -0.2|############################## |############################# 0.0|########################## |##################### +0.2|################ |########### +0.4|######## |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%