weatherless...................89.98003% offense.......................69.37439% balance.......................29.10459% sun........................... 3.32657% rain.......................... 3.13310% hail.......................... 2.27835% sand.......................... 1.64561% hyperoffense.................. 1.42477% multiweather.................. 0.35062% dragmag....................... 0.33519% tailwind...................... 0.12723% semistall..................... 0.09624% sunoffense.................... 0.05864% trickroom..................... 0.05068% gravity....................... 0.02378% sandoffense................... 0.02073% trapper....................... 0.02025% rainoffense................... 0.00954% voltturn...................... 0.00429% hailoffense................... 0.00022% tricksun...................... 0.00009% monotype...................... 0.00001% monowater..................... 0.00001% batonpass..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.199) -1.2|# |# -1.0|### |##### -0.8|######## |########### -0.6|################ |##################### -0.4|########################## |############################ -0.2|############################## |########################## 0.0|######################## |##################### +0.2|############## |########### +0.4|######## |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.37%